Category: process
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On PSP and code reviews
Since reading about the PSP, I have continued to collect statistics. However, last week I decided to collect additional statistics related the the practice of reviewing code before compilation. The goal of this practice is to catch 100% of your compile errors before compilation by reading through the code. I was unsure about the wisdom…
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I’ve been trying out the PSP
that’s the software process, not the handheld. I’ve been reading Introduction to the Personal Software Process by Watts S. Humphrey (the creator of the process.) And I’ve been putting it into practice by gathering statistics on my current project.
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No security through stupidity
To twist the words of W. A. Wulf: more resources are wasted in the name of security (without achieving it) than for any other reason, including stupidity.
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It’s the routine that gets you
It occurred to me the other day that video game characters run everywhere. I remember being chided by Lara Croft about that once. On the other hand it’s amazing how much time we waste each year doing routine tasks.
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QoL and SPI: battle of the ROI’s
Jason Della Rocca has an article on the Escapist about investing in game developers and SPI (software process improvement.) As a game developer, I have no problem with the first part of this argument :) but the second is a minefield. SPI is too big a subject to fully cover in a single blog entry…